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Thursday, March 1, 2012

Making The Experience a Competition

So far, our games have been lacking a major feature: interaction with other players. This kind of thing is extremely important, especially the kind of player to player interaction that creates competition. An experience where you are isolated can be nice, but even a crappy game can do well if it correctly utilizes a competitive player base! Thus, Pongfinity shall have high scores.

Kongregate provides a nice little API that can be used to update statistics that they track for you. It is relatively easy to implement, although somewhat restricted in what you can do with it. However, all we need is some simple high score tracking, and this does the trick quite nicely. A little Javascript, and suddenly our game becomes much more enjoyable, because you get the opportunity to compete with other people.

In the finished game, the goal is to have high scores for each difficulty level, and then an overall high score. We may also keep track of "low scores", or the worst scores that occur as a sort of fun-factor. We'll also be implementing achievements into the game that correlate with completion of milestone scores and defeating difficult challenges.

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